Tag Archives: devlog

I made a Game in 2 DAYS (with no experience)

so there's this game G that I want to participate in but there's a bit of a problem and that is it ends in 2 days and I have no idea how to make a game [Music] so the theme for the game is endless and I immediately thought of 20 minutes still down or the inspiration for the game which you might know better vampire survivors I haven't actually played the original vampire survivors but I have played the bile knockoff I know I know shameful but I got the gist of it and it does kind of fit in the endless fix so I will go with that if you don't know any of those games basically you spawn in kill enemies which drop XP that XP gets you on levels levels give you better stats or abilities to help you survive longer and when the timer runs out you win simple now let's do it I'm making this game in good old and something I know about G is that I don't know it so let's watch a tutorial to understand the basics some code in the character can now move wait no you're not supposed to look at that because I'm on a two-day deadline and totally not just lazy by button answer pack for the main character and important the animations but you can see the character is just floating so let's add something for it to won luckily this is pretty easy all we have to do is download a bunch of 3DS I realize your game is not in 3D modify each of them individually to fit in 2D it doesn't fit modify again it doesn't fit modify again it doesn't fit modify again it fits so I have watched a bunch of tutorials and I think I got by find it to work so it should move the enemy towards you oh [ __ ] okay that's not it either uh okay now I got it working I did a health system and made the enemies actually hurt you but it looks boring and so less just like me so I added a juicy knockback effect I don't even know how I managed to make it look that good this can literally be the game I that played for a few hours who needs gameplay that's over I added game play you can you can out shoot people yeah if you're wondering what that highly detailed AAA Graphics Ball is it's a part of the story that will not just excuse for me to not do animations but it stands still and you can only shoot your in One Direction so let's make it move alongside the mouse luckily all we have to do is get the angular measurement between the positive minus AIS and the ray from the origin to the point of the cartisian what basically I copied some G Forum code or CH GPT I don't even know where I got this from but it rotates [ __ ] which is always cool rotating is cool yeah I also removed the explosion since they made the game too easy and totally notes because I'm way too incompetent to be able to create proper Collision we leave them for other abilities which I may or may not Implement and leave the main weapon B single Target I have a quick question for you what happens when the tool to place tiles doesn't work as intended why does it leave empty spaces you Google the problem you input it into chat GPT you search it up on YouTube no you delete our time M andp for procedure generated R hard code values because you don't know how math Works delete code until it works and we got procedural gener terrain that was a waste of time but it looks cool so now you can shoot the skeletons and walk in infinite World but after that what well you can spin your ball and shoot in random directions and admire the laziness that went into creating the game and where am I going this oh yeah we need to make the enemy spawn for some reason this had to be hard so if you want to spawn enemies at the top of your screen what do you do get the coordinates of the viewport and spawn them outside it that would make sense except the camera moves so that type of spawner would stand in one place instead what we have to do is create a p Tod which I don't even know what it's used for create a p follow Tod this makes sense and then a marker for some reason then you modify the progress of that by random values and boom got enemy spawning but wait wait wait I [ __ ] wish it was over the p2d doesn't move alongside your camera so what you have to do is create a remote transform to T which for some [ __ ] reason it moves your camera in the middle then you realign the camera and now enemies spawn outside the screen yay why did this take seven [ __ ] hours all right so right now the game is pretty much playable but there's no game Loop so I mean that's pretty simple all we have to do is look at some vampire Survivor gameplay and oh yeah we forgot the gambling aspect Implement XP add juicy Max to make the pickup animation look more dopamine inducing other the progress Mar at the top of their screen fight with the layers for hours only to realize you have to move the note to the up other the level up pop up rewrite the player SK because you realize it's [ __ ] impossible to manage write totally simple code to make the level up scream work make the level up bar random because gambling add partic effect with good particle system because gambling okay that's it so by this point we have about 6 hours left to implement dodging and reloading fix bugs finish the game Loop add the menu screen add death and winning yeah basically I'm f a little off topic but I've typed the word health so many times I'm starting to believe I'm misspelling it we have to quickly do a main menu and add a timer for when the game should end and then reloading I put them main menu together in 30 minutes don't you dare say a thing about the art I couldn't find something similar on h.

so I had tow it myself I eventually got it together and added the staring credits button and then I realized I have no [ __ ] idea how to create a popup in G so I deleted the credits I'll put them in the H tutorial description or something I don't know anyway I hooked the start button to start the game and add the timer to the game if you survive past the timer you [Music] win so the time ran out it's been 48 Hours of active development and I finished the reloading just in time basically when you run out of ammo which is displayed on your ball you have to wait for the reloading animation to finish I also nerfed the default fire rate and made it so enemies move 2.5 times faster based of how close you are to winning the game making the game look just a bit harder I was doubting if I should also increase the HP that way but I thought that would be too hard to play against I'm going to cheat a little and fix the hit box even if the timer ended cuz I broke them when I added the XP animation anyway without any further Ado I present to you time fracture this was a lot of fun the game will be available on h.

Link in the description even though there are some freezes because of the HTML build and I don't know how to fix them the particles take around 10 seconds to spawn for some reason uh I might also include the windows build now that I'm thinking about it and I didn't have time to add sound effects so yeah how was the experience in my task I've tried G before and I didn't like it but this time was different I would even dare to say it's better than Unity uh which I ditched go out for in the past and it's native with supportting on Linux how cool is that it's truly amazing and rather easy to create games if you understand the flow uh if you also want to make a game I highly recommend you try it just for fun fiddle around with it and you'll see why it's so liked not sponsored by the way just my thoughts on the engine uh by the way the two days uh that I took for making that game weren't really consecutive because yes thanks for watching and as always see you in the next one so we are playing the game on the Windows build via wine and let's see oh that is Moo I'm going to try to survive as long as I can which I don't think I can get past the 10 minute Mark okay the game is actually smooth I didn't expect it to be this clean cuz I was running it on the death build which I supp uh G do uh makes it compressed I have to tweak the ti map generation because it's visible and there we go we level up um I'm going to need more fire rate CU I'm uh shooting way too slow and I'm already on one C how did that happen oh crap I was going to die um yeah so we survived this one minute that's cool and all uh but uh we on one yeah okay GG that's the game I guess and you can also retry and it gets you to the main screen and you can also try again uh yeah and now I didn't finish in time for the game Jam

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