Understanding Anxiety Disorders: Symptoms, Causes, and Paths to Healing


Understanding Anxiety Disorders: Symptoms, Causes, and Paths to Healing

Anxiety is a universal human emotion—everyone worries, overthinks, or feels nervous at times. But for millions of people, anxiety moves beyond temporary stress and becomes a persistent, disruptive force. Anxiety disorders are among the most common mental health conditions worldwide, affecting daily functioning, relationships, work, and overall well-being. Understanding what anxiety is—and what it isn’t—is a powerful first step toward healing.

What Are Anxiety Disorders?

Anxiety disorders are a group of related conditions where worry or fear becomes excessive, uncontrollable, and chronic. These disorders aren’t just “being stressed” or “overreacting.” They are genuine medical conditions involving changes in brain functioning, stress-response systems, and emotional regulation.

Common types include:

  • Generalized Anxiety Disorder (GAD): persistent, uncontrollable worry about everyday life.
  • Panic Disorder: recurring panic attacks with intense physical symptoms like chest tightness, rapid heartbeat, and dizziness.
  • Social Anxiety Disorder: fear of judgment or embarrassment in social situations.
  • Phobias: overwhelming fear of a specific object or situation.
  • Obsessive-Compulsive Disorder (OCD) and Post-Traumatic Stress Disorder (PTSD) are sometimes grouped with anxiety disorders due to overlapping symptoms, although they are distinct diagnoses. 

How Anxiety Feels: Key Symptoms

While symptoms vary across individuals and disorders, common experiences include:

Emotional symptoms

  • Constant worry, dread, or fear
  • Feeling “on edge” or unable to relax
  • Difficulty controlling anxious thoughts

Physical symptoms

  • Rapid heartbeat
  • Shortness of breath
  • Muscle tension
  • Trouble sleeping
  • Digestive issues
  • Fatigue

Behavioral symptoms

  • Avoiding feared situations
  • Difficulty concentrating
  • Reassurance seeking

These symptoms are real, uncomfortable, and often frightening—but highly treatable.

What Causes Anxiety Disorders?

There’s no single cause. Anxiety often develops through a combination of:

  • Biology: genetic tendencies, brain chemistry differences, overactive fight-or-flight responses
  • Environment: stressful life events, trauma, chronic pressure
  • Personality: perfectionism, sensitivity, neuroticism, or a tendency to catastrophize
  • Lifestyle factors: poor sleep, chronic stress, substance use, medical conditions

Because these factors interact differently in each person, anxiety looks and feels unique to everyone.

The Good News: Anxiety Is Treatable

Anxiety disorders respond extremely well to treatment. Evidence-based options include:

1. Cognitive Behavioral Therapy (CBT)
One of the most effective therapies, CBT helps you identify and challenge unhelpful thinking patterns and build healthier coping behaviors.

2. Exposure Therapy
Gradual exposure to feared situations reduces avoidance and retrains the brain to feel safe.

3. Medication
For some, anti-anxiety medications or antidepressants can reduce symptoms and improve daily functioning.

4. Mindfulness and Relaxation Techniques
Breathing exercises, grounding strategies, and meditation help calm the nervous system.

5. Lifestyle Adjustments
Sleep, nutrition, movement, and reducing caffeine or alcohol can significantly reduce symptoms. 

Healing doesn’t follow a straight line, and progress may feel slow at times. But with the right support, the brain can learn new patterns, and life can become calmer, more manageable, and more hopeful.

You’re Not Alone

Whether you’ve just started noticing symptoms or have been living with anxiety for years, know this: millions of people understand what you’re going through, and help is available. Anxiety disorders are common, real, and highly treatable. Reaching out—for information, for support, or for professional help—is one of the most powerful steps you can take.

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Anxiety Disorders: Psychiatric Mental Health

Hi, I’m Cathy with Level Up RN. In this video, we will be discussing generalized anxiety disorder, as well as a few key specific anxiety disorders. And at the end of the video, I’m going to give you guys a little quiz to test your knowledge of some of the key points I’ll be covering, so definitely stay tuned for that. And if you have our Level Up RN Psychiatric Mental Health Nursing Flashcards, I am just starting in the disorder section of this deck. Everyone experiences anxiety from time to time and that is a normal thing. However, with generalized anxiety disorder, or GAD, an individual will have persistent and excessive worrying that will cause significant physical and/or psychological symptoms.

Females are more likely than males to experience generalized anxiety disorder, and symptoms include excessive anxiety and worrying that lasts for more than six months, as well as symptoms such as fatigue, restlessness, irritability, muscle tension, as well as insomnia. In terms of diagnosis, it’s important to rule out any underlying disorders, such as hyperthyroidism. Treatment can include talk therapy, as well as  cognitive behavioral therapy, or CBT. I covered CBT in a previous video in this playlist,  so if you need a review of that therapy then definitely check that out.

Medications used in the treatment of generalized anxiety disorder include SSRIs, SSNRIs, as well as benzodiazepines and atypical anxiolytics such as buspirone. In terms of nursing care, we want to teach our patient how to recognize the signs of escalating anxiety and teach them interventions to help decrease their anxiety, such as deep breathing and exercise.  It should be noted, however, that if a patient is experiencing severe or panic-level anxiety, then problem-solving is not going to be possible and our nursing care should really be focused on the patient’s safety as well as their physical needs. Moving on to specific anxiety disorders now.

Two specific anxiety disorders that I would be familiar with include social anxiety disorder and agoraphobia. With social anxiety disorder, an individual will experience anxiety related to social situations due to fear of humiliation or rejection.  Agoraphobia translates to fear of the marketplace, and an individual with agoraphobia will experience anxiety related to public transportation, crowds of people, and being outside the home.  Some patients have anxiety that is produced by a specific object or situation. For example, arachnophobia is the fear of spiders and claustrophobia is the fear of confined spaces.

Treatment of specific anxiety disorders can include behavioral therapy, such as systematic desensitization and anti-anxiety medications, which we covered earlier in this video. All right; it’s quiz time. Are you guys ready? Question number one. Is generalized anxiety disorder more common in females or males? The answer is females. Question number two. Name one or more drug classes that are used to treat generalized anxiety disorder.

All right, if you said SSRIs, SSNRIs, benzodiazepines, or atypical anxiolytics, such as buspirone, then you are right. Question number three. What do you call anxiety that is produced by fear of public crowds and being outside the home?

The answer is agoraphobia. All right, that is it for this video. I hope you found it helpful. Take care and good luck with studying.  Two specific anxiety disorders that I would be familiar.
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TRUST GOD WHEN FEAR COMES Fear Says “What If” Faith Says “Even If” – Inspirational & Motivational

You see fear must be fed in order for it to gain power and the way that fear is fed  best is it loves a buffet of what if and worry I mean it just loves it it eats on it constantly  what if they don’t like me what if I end up alone what if my child never comes back to faith what if I relapse again  what if this is as good as it gets if I lose my house what if the cancer comes back  what if I lose my job what if after all this studying.

I still fail and so now you’re in the  wilderness the wilderness of what if I now find that what if is a weapon that the devil uses  to keep me from doing things that I know good and well in my spirit God has called me to do you know it’s amazing to me how people can so clearly hear the devil but can’t hear God’s voice.

I mean isn’t that true I mean don’t you it just seems like no one ever struggles to hear  the voice of the enemy in their life but you constantly I meet people who struggle to hear  the voice of God in their life I mean it really is astounding it’s amazing to me that a God who  has been so faithful can be so doubted and yet an enemy who is completely unfaithful can be so  trusted now here’s what we have to remember about this is very important is that the Bible is very  clear that Satan is a liar and there’s nothing that he can’t even tell the truth he doesn’t  know how to speak it it’s a language that’s foreign to him and equally God can never lie  and he is truth and any time that God creates something Satan creates a counterfeit to it  anytime that God creates something Satan’s going to say well I’m going to create a  counterfeit to that.

And so when God created faith Satan created fear faith attracts God  fear attracts the enemy in your life faith gives God access to work in your circumstances  fear gives the enemy access to work in your circumstances see the enemy’s central objective  is to get you to doubt God’s promises every fear that’s ever brought into your life is an attempt  to nullify a promise that God made you in his word for God has not given us a spirit of fear  but of power and love and a sound mind fear wants you to forget that God’s powerful to the fact that  let me let’s just have a little exercise think of your worst fear because your worst fear is not  more powerful than God’s ability to bring his best into your life if the God who hung the universe  the stars the moon the sun if the God who has no equal if the God who scripture tells uses  the Earth as a footstool if he loves you what in the world are you worried about  what are you fearful of.

I mean if if that’s the God who wants to be in relationship with you and  give you attention if that’s the love that he is sharing what in the world are you scared of  and then here’s I he’s already taken care of the worst problem in your life which was your eternal  salvation there’s nothing you could do nothing you could work nothing you could earn no person you  could get to that would fix that problem he’s already fixed it so if he can fix the biggest  problem in your life why can’t we trust that his love will bring about this every problem we’ve got  on this side of eternity he’s going to protect you he’s going to provide for you he’s already done it  you’re loved but Paul says be careful because  fear wants you to forget that God’s powerful forget that.


You’re loved you see when fear comes  in your life it may overwhelm you for a moment but there is nothing stopping you from taking a breath  and beginning to believe the promises of God instead of what fear says  see if you focus on the enemy the problems will always seem huge the result is fear when you  focus on God your faith grows as you realize that God is bigger than your problems Romans 8:31 says  if God is for us who can be against us God is on your side come on you’re going to come out of this  and we’re going to make it focus on God not the enemies it is a choice that’s why we worship it’s  not just a tradition worship is connecting with God and focusing on him and forgetting about fears  but.

I have in my years.

I have just noticed that people are scared about possibilities they can’t  see in the dark things that might happen they get scared of Winston Churchill was asked how  he made it through World War II with all of its fears he said I act like I’m unafraid  I choose not to fear I will not dread this I will walk as though.

I am not I’m going  to trust God when everything seems like it’s about to fall what do you have to hold on to and in our world today so many times we don’t know what’s to  come but so many times don’t you and I face what might come tomorrow with fear  some of you fear the future you aren’t sure what God’s ultimate plan for your life is  you fear taking a step of obedience with God what if this doesn’t work some of you fear  the unknown no matter how big or strong you are there is something you fear and whether we want  to admit it or not we all face fear but for some of you it’s bigger you are consumed with fear  God.

I don’t know what’s next I don’t know what to expect or what to do I’m afraid  there’s no clear path to the future thank you so many times you stop growing because of fear  change frightens you so rather than move forward and change you stand still  keep moving forward obey God’s voice in spite of your fear  when you move forward in faith instead of standing still in fear God provides what could you do what.

Would you do for God if you realize that you would overcome all opposition with his help  he is your protector and I love what Isaiah 43 says but now this is what the Lord says fear  not for I have redeemed you I have summoned you by name you are mine when you pass through the waters.

I will be with you and when you pass through the rivers they will not sweep over you when  you walk through the fire you will not be burned the flames will not set you ablaze for I am the  Lord your God the Holy One of Israel your savior God didn’t say you’ll never go through hard times  you’re never going to suffer you’re never going to have a problem know what God said was fear not  even though you encounter hard times I am going to be with you and I’m going to protect you  that financial challenge I’m with you that family situation I’m with you  rejection failure heartache loss the unknown I’ll be with you I am your protector God has said never will.

I leave you never will I forsake you  so we say with confidence the Lord is my helper I will not be afraid what can man do to me  how do you overcome fear by remembering that God is with you and God will protect you  are not in this alone you do not have to do this in your own strength  even if you feel all alone you’re not I will be with you Jesus is saying I’m here I’m right here  what would happen in your life instead of looking at fear you just called to Jesus don’t be afraid or discouraged listen to me for the Lord my God is with you  and he will not fail you or what forsake you and isn’t that incredible let me ask  you this question what could go right what could go right the fear of something bad  happening in your life may very well keep God out of bringing something good in your life Psalms 91:2 this I declare about the Lord he alone is my refuge he is my  place of safety he is my God and.

I will trust in him what’s the opposite of fear it’s trust I’m going to trust you it doesn’t mean the fear goes away it means I take the courageous step of trusting God for  who he says he is even if the worst thing happened God would be with me in that too  I’m going to do everything I can to stop it I’m going to do everything I can to change it  but see even if it happens I am is still with me.

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Choosing the Right Free Blogging Tools


Choosing the Right Free Blogging Tools

Starting a blog doesn’t have to be expensive—or complicated. With so many free blogging platforms available today, the key is choosing tools that match your goals, skill level, and the type of content you plan to create. Here’s how to make the right choice.


1. Identify Your Blogging Goals

Before picking any tool, ask yourself:

  • Do you want a simple personal blog or a professional one?
  • Do you need full design control, or do templates work?
  • Will you monetize your blog?
  • Do you plan to publish long-form articles, quick posts, or multimedia content?

Your answers will determine which platforms fit your needs.


2. Consider Ease of Use

If you’re a beginner, you’ll want a platform with:

  • Drag-and-drop editors
  • Clean, intuitive interfaces
  • Minimal setup time

Best options: Wix, WordPress.com, Blogger, Medium


3. Look at Customization Options

If design and branding matter:

  • Choose platforms with flexible themes.
  • Look for customization without coding—or with coding options if needed.

Best for customization:
WordPress.com (free plan), Wix (free plan), Weebly


4. Think About Monetization

Not all free tools allow monetization. If earning money is part of your plan, check whether the platform supports:

Best for monetization (even on free tiers):
WordPress.com, Blogger, Substack


5. Evaluate Limitations of Free Plans

Free plans often include:

  • Platform-branded domains (e.g., yourblog.wordpress.com)
  • Storage caps
  • Limited plugins or advanced features
  • Built-in ads

Make sure you’re okay with those restrictions—or choose a tool that minimizes them.


6. Examine Writing & Editing Features

A good blogging tool should offer:

  • Distraction-free writing
  • Draft autosave
  • Media uploads
  • Easy formatting
  • SEO basics

Best writing experience: Medium, WordPress.com


7. Look at Growth & Community Features

Some platforms help you grow faster by exposing your content to built-in audiences.

Best for community reach:
Medium, Substack, Tumblr


Top Free Blogging Tools to Consider

Platform Best for Pros Cons
WordPress.com Most bloggers Very flexible, many templates Limited plugins on free tier
Blogger Beginners Easy to use, supports monetization Outdated themes
Medium Writers Built-in audience, clean editor Limited customization
Wix Visual designers Drag & drop builder Wix branding on free sites
Weebly Small business blogs Easy store integration Less powerful editor
Substack Newsletter + blog Monetization built-in Minimal site design

How to Make Your Final Decision

Choose a platform that best matches:

  • Your technical skill level
  • Your design needs
  • Your monetization goals
  • Your content type
  • Your long-term vision

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✅ Recommend the best platform based on your goals
✅ Write a full beginners guide to free blogging tools

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Story about Obbe Vermeij and his blog that disappeared too quickly

Hello. Today’s story will make you aware of a thing that happened relatively recently. To be brief, what happened is that Obbe Verweij, who was the technical director of Rockstar North from 1995 to 2009, decided to start his own small blog on the blogger platform. This blog was dedicated  to revealing some of the secrets and details of the development of those video games that he had  to deal with during the period while he was the technical director at Rockstar North and fans  of the GTA series of games were very happy about the appearance of such a blog as they expected to  receive answers to many questions that remain unsolved for about twenty years. Obbe began writing his blog on November 7, 2023, and already on November 22 of the same year he received a letter from old friends from Rockstar North, who expressed dissatisfaction with this blog and asked to delete it so as not to reveal possible secrets from the history of video game development to leave them mystery and unknown for players.

From that day on, Obbe began deleting his recent articles and then deleted all other articles except one, in which he informed the reason for the closure of the blog and said goodbye to the readers.

But I guess that it didn’t end there, and perhaps those same developers later asked to remove it and this mention of them and their request to remove information from the blog. Therefore, from November 25, this article was edited, where the entire story was significantly shortened, leaving only a few sentences that the blog was closed of its own free will and without pressure from employees from Rockstar North.  Whether this was actually the case is unknown. But what did this blog contain that could outrage the studio developers so that they demanded its removal?

Did it really contain secret information or was the request to delete it a guarantee to protect yourself from the subsequent leak of some private information? I read all existing articles on this blog before it was closed and reviewed their content when they were available.

I will not quote them verbatim so as not to create trouble for their author, but I think that I have the opportunity to briefly retell the main points that seemed interesting to me, considering that the author of the articles is a game developer and not an unknown source who can create fakes and make up unconfirmed theories. The first article in this blog was an answer to the question – why does the moon change its size  after being shot at with a sniper rifle.

In it, Obbe said that after receiving the moon texture  from the artists for GTA 3, he placed it on the sky, made sure that it was visible at night and  that it had the optimal size.
But a few days later, four artists asked him to change the size of the moon. And it turned out that two of them required a smaller moon to achieve realism, and the other two artists preferred a larger moon to make it more cinematic and noticeable to the player. And without coming to a final decision, the technical director made it possible to change the size of the moon to enable artists to make the right choice in practice.

And since he worked on a sniper rifle, it was precisely this that served as a tool for  changing the size of the moon. But the artists never came to a decision on the size of the moon, so this ability to change the size of the moon in gameplay was not disabled and remained for players.

And this possibility of changing the size of the moon also remained in GTA San Andreas. The next article was about a network game, where Obbe said that since GTA and GTA 2 had a local network game, it was also planned to introduce such an opportunity in GTA 3. About a month was spent on implementing a network game, where such a game was a death match using a standard city, where after death the player could be reborn in an arbitrary place on the game map. But these  systems had too many bugs and the developers decided to abandon it. The same thing happened in GTA Vice City due to too less time for high-quality development of this game mode, despite the fact that two programmers were hired to work on the network game.

And in San Andreas, the developers did not see the point in creating an online game because it was the last game in this hardware cycle. Instead, they implemented a co-op mode. And with the advent of GTA 4,  with the help of four programmers and four level designers, this project got off the ground. There was also an article about why we see duplicate cars in traffic in GTA games? The explanation for this was that the memory on the PlayStation 2 was limited and therefore the number of car models in it was limited at the same time, about seven pieces.

This meant that of the approximately 80 cars in the game’s entire collection, only seven could appear in front of the player in his environment. But the player could feel that he only had two or three types of cars in traffic because the other cars that the memory held at the moment were police cars or ambulances.

The game was always ready to spawn police cars, a helicopter or a special forces vehicle if the player was wanted, and an ambulance was ready to appear after the death of any pedestrian in the city. Mission scripts also requested memory locations for vehicles. The player could not collect many different car models in one place, but saving the car in the garage solved this problem because it completely removed it from memory until the next time the garage was opened.

There was a blog post about how the weather works. From it we can find out that every in-game hour the weather changes to the next one from the special table, which stores about 40 types of weather conditions. Since some types of weather are very similar to each other, if they are next to each other in this list, the player may not notice the transition from one state to another.

Nothing special,  and we initially understood this when we noticed the moment the weather type changed right during  the gameplay, the beginning of rain or storm. Obbe also mentioned that scripts for missions could forcefully change the weather to the special one that was needed during its passage.

For this reason, there are some missions that are sure to start with rain and thunderstorms, and there are also some during which it will never rain. I actually liked the article about streaming more.  According to the author, this was a difficult task for the developers, since starting from GTA3 the  entire map still fit in memory, but due to the limited amount of memory on the Playstation 2,  the artists had to reduce the size of the textures and reuse the textures.

Because of this,  the city looked bland. And so it was decided to develop a streaming system that would load only the area of the map where the player is currently located.

And it turns out that the player always sees high-quality textures around him because when moving to another location, the game loads new textures of the surrounding buildings and deletes old textures from memory after the player moves sufficiently away from them. A similar principle worked for cars, pedestrians, music and scripts, but work with the game world and its map was the most difficult since it required more data. The streaming method was developed by Adam Fowler, and he spent a lot of time grouping on disk those models that are close to each other in the game so that the processing speed of the CD would be faster when loading new textures and models that are now nearby.

This is probably why, having  opened the GTA 3 IMG game archive, we can notice that both textures and models from same area on  the game map are located very close each other. The task was like a race between a fast player and a streaming model loading, which should always be ahead of the player so that he does not end up in an invisible or empty place where all objects will appear in his presence.

In Portland in GTA3, there  used to be a large strip along the entire island and it allowed the player to quickly drive the  distance, provoking the opportunity to overtake the speed of streaming models, so the artists had  to put a building in middle of the strip, which the player had to go around and become slower at  this moment so as not to overtake the speed of the appearance of new objects.

For other areas that turned out to be problematic for the same reason, the developers increased the drag or  air resistance of the vehicles by 5 or 10 percent and this was a good way to solve this problem. The next article was about problems with cheat codes. I think that many people already aware of what will happen in this story because there is an excellent video on the Vadim M YouTube channel, which covers this topic in more detail.

Even Obbe saw it and liked it on Twitter.

But in short, the problem was that previously the system for entering cheat codes looked like capturing the pressing of the current keys and comparing them with the combination in the cheat codes, and if the sequence of all characters matched, the cheat code was activated. But then it would  be very easy for hackers to gain access to these cheat codes in the game files in the first days  after its release, and this was not part of the developers plans. So Obbe used hash codes to store  cheat codes. The hashing algorithm for cheat codes is very complex, but the result is that it looks  like a regular number, which is the sum of the ASCII values of each character entered. The game  always counts the sum of the last 20 keystrokes and checks them for matches with cheat codes.

It  is much more difficult to hack such a cheat and it actually worked, but there were cases when  a person could accidentally enter a cheat code during the game simply because he was lucky enough  to type a set of characters that has the same hash amount as some cheat code.

For this reason, the  first cheats in GTA San Andreas that players were able to discover were sets of random characters  and not readable words like in GTA Vice City and GTA 3. Obbe was also aware that his new system  of cheat codes harmed speedrunners who were forced to abandon their attempt to set a new record after  such an accidental activation of the cheat code. He mentioned this at the end of the article. A note about bugs.

This article talked about how during the development of GTA 3 the game  had errors throughout most of its development due to the fact that the studio developed this  type of game from scratch and also used the new RenderWare engine, which was also quite sufficient  at that time new. During the game’s development, it was rare to complete a mission without crashing, and the map was full of holes. The development company did not have a database with information about errors, so the testers simply printed out each error on paper, and every programmer, level designer or artist had a bunch of sheets of paper on their desk with a description of the problems.

If the developer felt that the bug was easier to fix for someone else, he would put this piece of paper with a description of the bug on his desk. The collision model of an object has a significantly smaller number of polygons than the visualization of such a model.
Therefore,  there may be holes on the map that the developer cannot determine by the appearance of the object.  For this reason, the player may fall under the map in places where it may  seem absolutely impossible.

But it was even more difficult to check the collision in GTA 4. There, characters could fall through the map depending on their animation. Therefore, developer Alexander Roger created a gun that fired character models with active Ragdoll animation and testers could go around the map and shoot such character models at any building or at any uneven surface of the landscape.

The work of the testers was very important as it was necessary to check for bugs repeatedly and using various checking methods before making a report on the found bug. And there were about seventy thousand bugs in San Andreas. For your  information, in GTA 4 there were twice as many of them. When making any changes to the game,  there was a possibility of new bugs appearing, so the testers conducted quick walkthroughs of the  game missions line to make sure that there were no errors that could prevent the completion of the  game. For GTA3, such a passage took 80 minutes.

Not bad, considering that the current speedrun record for GTA 3 is just under 60 minutes. The blog also contained articles that related to the history of video game development from Rockstar during the period Obbe Verweij worked in their team, but I will talk about them later, and if you liked this video, like and subscribe to the channel so as not to miss the release of new videos.

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See you.

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